/*
 * IMLocalToNetworkStorageP.nc -- network storage endpoint
 *
 * Copyright (C) Andrey Vihrov <andrey.vihrov@gmail.com>, 2010
 * Copyright (C) Askar Salimbaev <ghostinshell@gmail.com>, 2010
 *
 * This file is part of Intermote.
 *
 * Intermote is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Intermote is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Intermote.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <Intermote.h>

configuration IMLocalToNetworkStorageP {


}

implementation {
	components new IMLocalStorageP(), IMRoutingP, IMLocalToNetworkStorageM,
		new QueueC(queued_request_t,IM_INCOMING_QUEUE_SIZE),
		IMFloodingP;

	IMLocalToNetworkStorageM.readChunkSend   -> IMRoutingP.AMSend[RT_READ_REPLY];
	IMLocalToNetworkStorageM.readChunkReceive-> IMRoutingP.Receive[RT_READ];
	IMLocalToNetworkStorageM.propertySetSend-> IMRoutingP.AMSend[RT_PROPERTY_SET_REPLY];
	IMLocalToNetworkStorageM.propertySetReceive-> IMRoutingP.Receive[RT_PROPERTY_SET];
	IMLocalToNetworkStorageM.propertyGetSend-> IMRoutingP.AMSend[RT_PROPERTY_GET_REPLY];
	IMLocalToNetworkStorageM.propertyGetReceive-> IMRoutingP.Receive[RT_PROPERTY_GET];
	IMLocalToNetworkStorageM.writeChunkSend  -> IMRoutingP.AMSend[RT_WRITE_REPLY];
	IMLocalToNetworkStorageM.writeChunkReceive-> IMRoutingP.Receive[RT_WRITE];
	IMLocalToNetworkStorageM.allocateSend    -> IMRoutingP.AMSend[RT_ALLOCATE_REPLY];
	IMLocalToNetworkStorageM.allocateReceive -> IMRoutingP.Receive[RT_ALLOCATE];
	IMLocalToNetworkStorageM.eraseReceive    -> IMRoutingP.Receive[RT_ERASEBLOCK];
	IMLocalToNetworkStorageM.Packet         -> IMRoutingP;
	IMLocalToNetworkStorageM.AMPacket       -> IMRoutingP;

	IMLocalToNetworkStorageM.LocalStorage   -> IMLocalStorageP.BlockStorage;
	IMLocalToNetworkStorageM.NextBlock      -> IMLocalStorageP.BlockProperty[IM_PROP_NEXT_ID];

	IMLocalToNetworkStorageM.Queue          -> QueueC;

	IMLocalToNetworkStorageM.FloodingAddress-> IMFloodingP.FloodingAddress;
	IMLocalToNetworkStorageM.allocateFloodIntercept-> IMFloodingP.Intercept[FL_ALLOCATE];
}
